Prep Time: 10 min

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Activity
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Intervention
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Routine
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Supplemental Curriculum
Tool
Students identify a string of words that are synonymous with a word including an affix.
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Students roll a dice and move game pieces on a gameboard that have questions for students to answer about an fiction or nonfiction text.
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Students play a game that uses their knowledge of different words to determine if two words are antonyms.
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This activity engages students in describing target words and providing examples of the words.
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This activity provides directions and materials for students to engage in a vocabulary building game.
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Students use their knowledge of vocabulary, syntax, and grammar to create sentences using different subjects, verbs, and objects.
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In this activity students are provided with two stacks of cause/effect cards. Students take turns matching cause and effect sentence cards.
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Students practice using complex sentences by creating stories from pictures.
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Students sort story elements of three fiction/narrative texts.
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Students use prompts to notice when/if they struggle to comprehend a text. Students then choose a repair strategy to support their comprehension.
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