Resource Type: Activity

A short, ready‑to‑use task or game that gives students practice with one or more component skills. These are “take‑and‑bake” resources intended for occasional use rather than repeated implementation.

Est. Prep Time
Clear Selection
Est. Delivery Time
Clear Selection
Students use their knowledge of vocabulary, syntax, and grammar to create sentences using different subjects, verbs, and objects.
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Students use story elements from a narrative/fiction texts to create a summary.
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Students practice visualizing when listening to a story
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Students roll a dice and move game pieces on a gameboard that have questions for students to answer about an fiction or nonfiction text.
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This activity engages students in describing target words and providing examples of the words.
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In this activity students will listen to an expository text and identify the main idea and three supporting details on a text wheel.
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Students will listen to a text and identify the main idea and supporting details
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This activity includes directions and materials for a game that engages students in sentence production and word isolation.
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One evidence-based practice to increase students’ vocabulary, knowledge, and comprehension is a Content-Rich English Language Arts approach to instruction.
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Students identify the main idea and supporting details of an expository text.
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Students use question cards to answer questions about a text.
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Students will listen to several texts and sort them based on their genre.
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